//==================================UI_Start==============================
export enum ViewDefine {
    HomeView = "HomeView", // 主菜单
    GameInfoView = "GameInfoView",//游戏信息
    Loading = "Loading",//加载界面
}
export enum ViewLayerDefine {
    Main = "MainLayer", // 主界面层
    Pop = "PopLayer",//弹出窗口层
    Tips = "TipsLayer",//飘字提示层
    Marquee = "MarqueeLayer",//跑马灯层
    Top = "TopLayer"//顶层
}


//==================================UI_End==============================

//==================================Scene_Start==============================

export enum SceneDefine {
    Loading = "Loading", // 加载场景
    Home = "Home", // 主场景
}



//==================================Scene_End==============================

export enum Platform{
    web,
    wechat,
    tiktok,
 }
 

export enum Menu_Btns{
    All,
    Played,
    Mall,
    Achivement,
    My,
}
 
export enum Game_Levels{
    Simple,//简单
    Normal,//标准
    Hard,//困难
    Expert,//专家
    Master,//大师
}

export const Game_Level_Names = {
    0:"简单",//简单
    1:"标准",//标准
    2:"困难",//困难
    3:"专家",//专家
    4:"大师",//大师
}

export enum Game_Status {
    Uninit,
    Init,
    Playing,
    Pause,
    End
}

export enum Game_2048_MergeDirection {
    Up,
    Down,
    Left,
    right,
}

export enum Enum_GameIds {
    Game2048 = 1,
    GameWuziqi = 2,
}